![]() “You have steps that you do for each level,” he explains. ![]() If you nail that optimal route, then you get the best time that you can.” “First pick up Uzi from left, then shoot each guy, then gun show , shoot first guy, throw Uzi at another guy, etc. In traditional gaming, you can rely upon the definitive mechanical input of a button press, but VR gaming is far more open to human error. Just memorizing a level might not be good enough you may well need a backup plan for all your near misses and quick dodges. ‘Oh, I missed that Uzi shot again? Well, I’ve been in this situation before, so I know that it’s pretty quick to just throw the Uzi now and pick up that pistol to my right.’ These situations are great where you know what to do, but often times something unique will happen, so it comes down to game sense.” “For more difficult levels, there might be specific “backup” strategies that you are used to doing. There are likely going to be hiccups with your run the game’s AI isn’t always predictable and sometimes even the sturdiest of hands can’t help the erratic inaccuracy of an Uzi. There is one trick to help you get by, though. The ‘Gun Show Loophole’ allows you to bring weapons into the next area by regrabbing them as you teleport, for example. In parts of the game in which you’re meant to be defenseless, this can wipe a lot of time off of the board. Massey even made a tutorial showing how to do it. ![]() Massey says the hardest part of the run is probably the start of Desperado’s Bar, in which you start the level without a gun.
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